Search found 6 matches
- Thu Jul 16, 2020 8:47 pm
- Forum: Ideas & Suggestions
- Topic: Interactive Tutorial Ideas
- Replies: 1
- Views: 2861
Re: Interactive Tutorial Ideas
I have always thought that a simplified version of the game would be the most ideal tutorial. A player that jumps into the game could quite easily think it's a single player game until they actually rank up and see it evolve before their eyes. So I think the milestone marks are good: Start them at g...
- Wed Jul 15, 2020 2:37 am
- Forum: Ideas & Suggestions
- Topic: Sabotage and Censure
- Replies: 2
- Views: 3777
Re: Sabotage and Censure
It sounds like you'd like a court martial feature. I do like the sound of being able to mute/unmute people if you are the LD/HC. Is this a feature we could have implemented? It could really help during wheels -- I routinely see people PURPOSEFULLY trying to mess up wheels or give directions when the...
- Wed Jul 01, 2020 9:42 pm
- Forum: Africa
- Topic: Freefighters are underpowered
- Replies: 4
- Views: 6110
Re: Freefighters are underpowered
HP must go up or auth down to make them good/competitive at what they are designed to do. It's important to have an army type capable of taking down arty armies or we will consistently see more and more arty take over African ages. Agreed that freefighters are weak compared to similar units from oth...
- Tue Jun 30, 2020 8:41 pm
- Forum: Announcements
- Topic: Neptune's Wrath - Thoughts and opinions
- Replies: 17
- Views: 15634
Re: Neptune's Wrath - Thoughts and opinions
One more thing: I really appreciate the response to feedback throughout the age. Turning the city sink rate back up once we got to a stalemate. Shortening the age end timer. The concept was very fun for a while but until some of hte kinks are worked out, the age end is not fun and not conducive to m...
- Tue Jun 30, 2020 2:48 pm
- Forum: Announcements
- Topic: Neptune's Wrath - Thoughts and opinions
- Replies: 17
- Views: 15634
Re: Neptune's Wrath - Thoughts and opinions
Some of the things I'd like to see happen differently in the next Neptune age: * Random sea routes * More sea routes * No snake map * Training over sea routes Some of the positives: * Gave the players something to unite against -- the snake map * Something to break up the monotony * The strategical ...
- Wed Jun 24, 2020 12:10 am
- Forum: Ideas & Suggestions
- Topic: Shorten age end timers
- Replies: 1
- Views: 2942
Shorten age end timers
The age end timer is too long right now. You could cut them each back 1/3rd. At this point you have a lot of people who lose interest when there are 4 remaining. Activity dwindles, energy levels fall.
Just cut it back a bit at 4 and 5 countries left
Just cut it back a bit at 4 and 5 countries left