[IDEA] Nobility Perk

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Koolaid
Posts: 2
Joined: Sat Dec 14, 2019 3:38 am

[IDEA] Nobility Perk

Post by Koolaid » Wed Dec 18, 2019 8:22 pm

You would have an extra nobility perk and enable us to save hero set up in Armory. If fing annoying to have to switch from tourney-training-pvp.

Nuvelle
Posts: 80
Joined: Wed Dec 11, 2019 9:21 am

Re: Nobility Perk

Post by Nuvelle » Wed Dec 18, 2019 11:55 pm

Honestly I'd like this as a feature for everyone, but the work involved is a fair bit, and heros/tournaments are in the firing line for a massive overhaul, which would likely render this feature unnecessary!

Tiralan
Posts: 107
Joined: Tue Dec 10, 2019 7:40 pm

Re: Nobility Perk

Post by Tiralan » Thu Dec 19, 2019 12:01 am

If you promise not to keep a deadline in my face, I am willing to share what Id like to change to hero weapons and setup.
(and making this feature useless in the process).

Problem: Ranker-heroes are dominating duels/tournaments because they bulk from exp from training.
Therefor there are always higher level than their opponents. And the main problem with that is access to better gear/weapons.

So instead of making items level-based, I plan on making them skill based.
Which means:
Banner doesnt unlock at herolevel 11, but it unlocks at leadership on 20.
Scale armor doesnt unlock at level 10(?), but it unlocks at resilience on 15.
Herbs dont unlock at level 15, but it unlocks at healing on 30.

etc. etc.

The effect of this, is that players have to choose what their heroes are designed for.
If you want to pvp, you really want to put points into those duelist-stats to unlock better weapons/gear.
If you want to rank, you might wanna put all your points in healing, but then conceding that it has lesser weapons.

That way we hope to balance the hero minigame a lot better.

This is a work in progress, or more of a thought in progress.
This is not finalized but a sketch to a change which I plan in Q2 of 2020 :P

Carrera
Posts: 13
Joined: Fri Dec 13, 2019 7:42 am

Re: Nobility Perk

Post by Carrera » Mon Dec 23, 2019 7:02 pm

I get the idea, but dont think I will like it. For instance, then you are forced to boost resilience for better armor. I like the freedom you have now. I want my support also in the best armor and adding much resilience points isnt my preferred strategy for supports

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