[Suggestion] Gold and Special Units

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Rafay
Posts: 7
Joined: Thu Apr 30, 2020 10:53 pm

[Suggestion] Gold and Special Units

Post by Rafay » Mon Jun 15, 2020 1:09 pm

After playing TLK and KnC for more than 12 years I had a few ideas that I thought would add more strategy and fun into the game.

Banking:

Each country should have a bank where players could deposit and withdraw money. These banks would be in only large cities.

Plus these banks pay out interest. The interest rate is set at base 10% at start of age but after every million gold deposited it drops by 0.1% to a min of 0.1%. For every deposit or withdrawal the player is taxed flat 5% of the amount. The interest is payed into your account as follows.

e.g. At D1 end suppose 5 million gold has been deposited into the country bank which means interest rate would be 9.5%. Now I have 100k gold in the bank at end of D1; I'll get 9500 gold into my account over the course of 48 ticks of D2. So I get 9500/48 = 198 gold per tick in my account.

Another thing regarding gold I wanted to suggest is the transfer of gold b/w players to help in FH.


Special Units:

Friends who've had played KnC may remember they had drummers and medics that affected leadership and healing. So I suggest adding same units like drummer/standard bearer for increasing leadership and medic/priest for healing. These units will not have evolution and be expensive like 100-150 auth each. They will also not be killed or captured or injured as they won't fight. But they'll add a whole new layer of strategy into the game imo.

These are my thought I hope you like'em. If not please don't be brutal. :oops: :oops: :oops:

Urcaguary
Posts: 19
Joined: Fri May 01, 2020 1:30 pm

Re: [Suggestion] Gold and Special Units

Post by Urcaguary » Wed Jun 17, 2020 7:01 pm

How would you control the money transfer of the bank?

The special units of knc are replaced by heroes in tlk.

Rafay
Posts: 7
Joined: Thu Apr 30, 2020 10:53 pm

Re: [Suggestion] Gold and Special Units

Post by Rafay » Thu Jun 18, 2020 12:07 pm

Urcaguary wrote: Wed Jun 17, 2020 7:01 pm How would you control the money transfer of the bank?

The special units of knc are replaced by heroes in tlk.

I'm sorry I didn't understand the first question.

Yes that plus the special units would imo increase fun.

Urcaguary
Posts: 19
Joined: Fri May 01, 2020 1:30 pm

Re: [Suggestion] Gold and Special Units

Post by Urcaguary » Thu Jun 18, 2020 1:28 pm

How do you prevent 1 player from making withdrawals every second meaning nobody else can take the money in the bank? Someone salty for example

Rafay
Posts: 7
Joined: Thu Apr 30, 2020 10:53 pm

Re: [Suggestion] Gold and Special Units

Post by Rafay » Thu Jun 18, 2020 2:33 pm

Urcaguary wrote: Thu Jun 18, 2020 1:28 pm How do you prevent 1 player from making withdrawals every second meaning nobody else can take the money in the bank? Someone salty for example
You can only withdraw your own money. I don't know about the coding or programming aspect so....

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