Search found 14 matches
- Mon Mar 02, 2020 2:09 am
- Forum: Ideas & Suggestions
- Topic: [Suggestions wanted] - Monetising TLK!
- Replies: 19
- Views: 47795
Re: [Suggestions wanted] - Monetising TLK!
Suggestion #5 - Extended online status time I acknowledge that you don't want to create anything that feels more 'pay to win' than the current Duke benefits however this is an area that I think needs to be cleaned up as-is, and while doing that an opportunity for non-game-breaking profit. I haven't...
- Mon Feb 10, 2020 10:19 pm
- Forum: Ideas & Suggestions
- Topic: [Suggestions wanted] - Monetising TLK!
- Replies: 19
- Views: 47795
Re: [Suggestions wanted] - Monetising TLK!
@Myth - unfortunately I don't have the webdev skills necessary to create an integrated SF planner. If had API access I'd build something with Excel/VBA and have it request the relevant data. Note that I'm not convinced exposing an API for users would actually be a good move at all. I'm happy to spen...
- Wed Feb 05, 2020 4:14 pm
- Forum: Ideas & Suggestions
- Topic: [Suggestions wanted] - Monetising TLK!
- Replies: 19
- Views: 47795
Re: [Suggestions wanted] - Monetising TLK!
Suggestion #1 - Extra map vote(s) Fairly self explanatory. Suggestion #2 - telegram bot commands The telegram bot commands are really nice. Potentially i'd look at having a standard set of commands available as part of the game, and an additional more advanced set for players paying for it (part of...
- Thu Jan 23, 2020 6:59 pm
- Forum: Player Guides
- Topic: Starting Guide [Handy for new players!] by ProtonTorpedo
- Replies: 8
- Views: 15559
Re: New player quick start Guide
APPENDIX (ii) - Army Compositions COMPOSITION 1 - NEW STARTER GUIDE by ProtonTorpedo @ Age 338 This is a very basic ranking army composition designed to get you into the good stuff quickly and teach you about the game! Step 1.) Recruit up to 65 footman or 45 fighter without promoting any soldiers. ...
- Thu Jan 23, 2020 6:58 pm
- Forum: Player Guides
- Topic: Starting Guide [Handy for new players!] by ProtonTorpedo
- Replies: 8
- Views: 15559
Re: New player quick start Guide
APPENDIX (i) - Hero Builds BUILD 1 - NEW STARTER GUIDE by ProtonTorpedo @ Age 338 Amended with advice from foleor 24/01/20 This is a basic Hero build designed to keep you alive and help you out with additional gold! Hero #1 - Duellist Skill into Resilience, Agility & Parry in that order constan...
- Thu Jan 23, 2020 6:58 pm
- Forum: Player Guides
- Topic: Starting Guide [Handy for new players!] by ProtonTorpedo
- Replies: 8
- Views: 15559
Re: New player quick start Guide
6 - Change Log
23/01/2020 - Age 339: Initial guide submission
24/01/2020 - Age 339: Tiralan's initial comments and corrections
24/01/2020 - Age 339: Hero build updated with foleor's advice
23/01/2020 - Age 339: Initial guide submission
24/01/2020 - Age 339: Tiralan's initial comments and corrections
24/01/2020 - Age 339: Hero build updated with foleor's advice
- Thu Jan 23, 2020 6:58 pm
- Forum: Player Guides
- Topic: Starting Guide [Handy for new players!] by ProtonTorpedo
- Replies: 8
- Views: 15559
Re: New player quick start Guide
5 - Planning
Coming soon.
Coming soon.
- Thu Jan 23, 2020 6:57 pm
- Forum: Player Guides
- Topic: Starting Guide [Handy for new players!] by ProtonTorpedo
- Replies: 8
- Views: 15559
Re: New player quick start Guide
4 - Player v.s. Player (PVP) combat
4.1 Spying
4.2 Wars
Coming soon.
4.1 Spying
4.2 Wars
Coming soon.
- Thu Jan 23, 2020 6:57 pm
- Forum: Player Guides
- Topic: Starting Guide [Handy for new players!] by ProtonTorpedo
- Replies: 8
- Views: 15559
Re: New player quick start Guide
3 - Phase 2: Strike Force / Main Force The organising and coordination of SF/MF's is usually handled by a single member of your team called a "Planner". If you're lucky there will be several skilled planners in your team who can lighten the burden of planning throughout the day and night....
- Thu Jan 23, 2020 6:57 pm
- Forum: Player Guides
- Topic: Starting Guide [Handy for new players!] by ProtonTorpedo
- Replies: 8
- Views: 15559
Re: New player quick start Guide
2 - Phase 1: Initial Ranking 2.1 - Private - Lance Corporal - Market Now that you have the beginnings of your army, you can visit the Market to put them to the test and gain some experience. When you click on the market, you will be given some dialogue and two options - the first being to pursue an...
- Thu Jan 23, 2020 6:56 pm
- Forum: Player Guides
- Topic: Starting Guide [Handy for new players!] by ProtonTorpedo
- Replies: 8
- Views: 15559
Re: New player quick start Guide
1 - Getting Started A few quick notes before you dive in: TLK is a 'tick' based game. Each tick is 30 minutes. (https://en.wikipedia.org/wiki/Turns,_rounds_and_time-keeping_systems_in_games#Ticks_and_rounds) TLK is played 'Ages' - Ages last 3-22 days. After each Age the game resets and starts again...
- Thu Jan 23, 2020 6:56 pm
- Forum: Player Guides
- Topic: Starting Guide [Handy for new players!] by ProtonTorpedo
- Replies: 8
- Views: 15559
Starting Guide [Handy for new players!] by ProtonTorpedo
New player quick start guide Revision 1 - Current as of Age 339 This guide assumes you know nothing about the game and is designed to make you somewhat competent and useful pretty much immediately. Detailed explanations are outside the scope of this guide - if you want some grounding and further de...
- Thu Jan 23, 2020 2:11 pm
- Forum: Ideas & Suggestions
- Topic: Suggestions
- Replies: 12
- Views: 15489
Re: Suggestions
I'll have a fairly comprehensive new player guide ready and posted in a few days. I've only played the last two ages and before that way back in 2005 & 2007. I'm pretty sure I remember trying KnC back then and finding it just too much for me (was it blue, rather than brownish, but otherwise look...
- Thu Jan 23, 2020 1:36 pm
- Forum: Ideas & Suggestions
- Topic: [Suggestions wanted] - Monetising TLK!
- Replies: 19
- Views: 47795
[Suggestions wanted] - Monetising TLK!
I suggest the ability to Change Username in Settings->Profile should cost a small fee. This is purely a cash grab, but not the bad kind. It's a "support this game and its development" fee. To see if developing the feature is worth it, i'd take a look at the frequency of username changes (i...