Post
by ProtonTorpedo » Thu Jan 23, 2020 6:57 pm
2 - Phase 1: Initial Ranking
2.1 - Private - Lance Corporal
- Market
Now that you have the beginnings of your army, you can visit the Market to put them to the test and gain some experience.
When you click on the market, you will be given some dialogue and two options - the first being to pursue and probably fight, the second being to ignore or run away.
At this stage of the game you really want to pursue/fight all the time, the dialogue becomes more important later when it might hint at a very large and devastating force awaiting you.
You will notice as you win fights that you gain experience, you may also gain some gold if you managed to capture any of the enemy (captured enemies are automatically sold/ransomed back)
If any of your soldiers are injured during this process they will be sent to the hospital and will not be available in the next battle unless you heal them - (see 2.3 - Hospital below for how to heal your troops if required.)
For now, keep patrolling until you get a message saying "You have been promoted! Visit the Barracks or the Encampment to improve your army!"
Each time you are promoted, you will gain an amount of Authority which will allow you to recruit more soldiers or promote existing soldiers.
Higher ranked soldiers take longer (or cost more) to heal than lower ranked soldiers. It is unlikely that any of your soldiers are ready for promotion anyway, but in case they are - don't promote them yet! Reminder - you can promote your soldiers in the Encampment. Just don't do it yet!
Head back to the Barracks and recruit as many more Fighters or Footman as you can.
You will notice that you can hire a Hero now too - Hero's don't cost you any gold or authority and are pretty much essential to your success so make sure you hire him!
2.2 - First Hero
- Armory
Now that you have your first hero you can visit the Armory.
In the armory you can manage the Skills and Equipment of your Hero - it is worth noting now that you will get two more heroes in the coming ranks.
For the purposes of this guide, you will skill your first hero to be a duellist, the second to be a merchant and the third to be a healer.
You won't have enough points to learn any useful skills yet and don't bother buying him any additional equipment yet either, however your hero will gain points for every battle he fights in, so check back often and up skill him as per the build (see appendix i).
It is worth noting that Heroes take much longer or cost much more gold to heal if injured, so getting them some armor early is advisable.
- Tournament Field (Nobility)
Once your Hero is level 5, if you have Nobility (Duke account), you can enter your Hero(s) into Tournaments.
You can read more about that on the Tournament Field page. It will appear once your hero reaches level 5.
2.3 - Hospital
The Hospital is where you, your heroes and your soldiers will be sent if injured.
Injured personnel heal automatically in the noted amount of "ticks left".
If you don't want to wait, and have enough gold, you can heal them instantly.
If you have a Duke Account (see 1.2 - Nobility), you will receive 1 healing turn after 12 ticks, and another after 6 ticks, provided you do not initiate an attack that is not a city battle. The timer will reset when patrolling or initiating a PvP battle. It doesn't reset on a city battle or if you are the victim of PvP.
2.4 Lance Corporal - Ensign
During the training process your Hero will also gain levels. You should head to the Armory and increase his skills according to the Hero build(see appendix (i))
Keep patrolling the market, recruiting more of the same soldiers, not promoting any soldiers, healing any injured troops with gold immediately and increasing the skills of your hero until you reach rank Ensign.
Tier 1 (T1) units on apprentice level cost the same to buy as they do to heal and continue to gain experience even when they're ready for a promotion, so never dismiss and re-buy! That's also the reason why you don't want to promote them. If you promote them, the cost to heal them will increase as well because healing cost per hp damaged is dependent on the tier/level of the unit.
2.5 - Ensign - Brigadier-General
At rank Ensign you can recruit your second Hero in the Barracks. While you're there make sure you recruit as many Fighter/Footman as possible.
Head to the Armory to skill up your second Hero as per the build.
You should have about 38 Infantry now, plus your two Heroes.
- Castle
With the rank of Ensign and up you can visit the Castle. At the castle you can view all the armies of your country, join armies that are nearby and create armies yourself once you are a higher rank.
For now, go to the Castle and check if there are any active armies and if there are, join them or note down what city they are in. If you have joined mid-age, there will likely already be an army called "Main" or some variant of that. You will need to move your army to meet up with the Main army as soon as possible. See section 2.6 for more detail.
- Plains / Beach / Mountains / Snow / Jungle / Forest / Border
You can no longer access the Market, so you will have to train on the terrain of the city you are currently in, or on the Border (note - beach is only available if you are on the coast, border only available if you border an enemy territory!).
Check your Encampment to see your terrain bonus - you will want to train on the terrain that you have the best bonus on. (note - beach is bonus-neutral)
Keep patrolling the the terrain, beach or border, recruiting more soldiers, not promoting any soldiers, healing any injured troops with gold immediately, and increasing the skills of your hero until you reach 45 fighters or 62 footman.
If you're recruiting Fighters, you should be rank Lieutenant when you reach 45 soldiers - You can now start promoting your soldiers in the Encampment. Use all your remaining Authority promoting your soldiers and continue training.
Promote all the lowest ranked soldiers first.
Repeat the process until you reach rank Brigadier-General.
2.6 - Moving to meet Main
If you have started mid-age, you may need to travel to meet up with the main army.
If the main army is right next to you (in a city immediately adjacent to yours), you can click join on the town center page. This will automatically move you to that city and join the army.
If the main army is not right next to you, open up the map and find out where it is in relation to you.
You will then need to decide how you will get to the main army, preferably as soon as possible. It is a really good idea to be in contact with the rest of your team at this point, because the main army is likely moving around often.
On the map you can see how many cities away the main is, and start moving towards it or otherwise at the instruction of your fellow countrymen.
2.7 - Brigadier-General onward
From Brigadier-General onward the game starts to really open up and you become useful to your country.
- Headquarters
You can now access the headquarters. Read through the Explanation tab in the headquarters for more information - the use of the headquarters is outside the scope of this guide - except that you need to do as your leaders tell you.
2.8 - Merchant Skill
You will be skilling your second Hero into the Merchant Skill. You can find more information about this in the Armory, but long story short - every 12 ticks you get to sell an item he returns to you. This is a great way of getting gold to buy your heroes better equipment and heal up your army as you need to.
Last edited by
ProtonTorpedo on Fri Jan 24, 2020 4:49 pm, edited 6 times in total.