Search found 9 matches
- Sun Sep 20, 2020 9:33 pm
- Forum: Announcements
- Topic: [Age 361] Tournament Rework + Trainer Skill Rework
- Replies: 2
- Views: 5359
Re: [Age 361] Tournament Rework + Trainer Skill Rework
About the unit-XP nerf. Before that nerf I always had max auth filled throughout all ranks with trainer filled to 15/15/15. Even didn't fill trainer as first but mixed with the other skills. Since that nerf I haven't reached max auth with my desired numbers of units, even when I immediately get trai...
- Wed Sep 09, 2020 2:47 pm
- Forum: Ideas & Suggestions
- Topic: [Suggestion] Hero outfit
- Replies: 1
- Views: 2628
[Suggestion] Hero outfit
Dressing/redressing heroes from training to tournament to CapKicks/Maindrops can be quite time consuming, especially when you have 3 heroes to redress. I would like an instrument where I can choose between 3 (should be enough) dressings for each hero. The dressings to be filled by myself ofcourse. I...
- Mon Aug 10, 2020 8:25 am
- Forum: Announcements
- Topic: [Age 359] New Unit Levels, Africa Balance, City Centre Layout
- Replies: 13
- Views: 16970
Re: [Age 359] New Unit Levels, Africa Balance, City Centre Layout
Nice updates. Am curious about the new T3 ranks. As for the city update ... a nice start. I want to suggest a minor change to that. You now put citytype, cityname, terraintype in 4 rows. I very much would like those in ONE row. Just to have a better look at HC message and the first line(s) of comman...
- Thu Jul 23, 2020 9:08 pm
- Forum: Ideas & Suggestions
- Topic: Training page
- Replies: 0
- Views: 1891
Training page
Since old times I notice the training buttons shift all around the place. Also there has been some change. In old times we could turn Java (something else?) off and we could train border with just one click per battle. This was implemented in game later. That has changed back again. Also at border I...
- Wed Jul 22, 2020 8:56 pm
- Forum: Announcements
- Topic: [Age 357] Neptune's back for a 2nd run
- Replies: 7
- Views: 7798
Re: [Age 357] Neptune's back for a 2nd run
Kill Neptune or kill your player's base.
- Sat Jul 11, 2020 7:47 pm
- Forum: Ideas & Suggestions
- Topic: HC Board
- Replies: 0
- Views: 1918
HC Board
It appears to me that all HC boards are more or like look-alikes. They all have some free text about the country and/or rejoin main after drop and/or some other things. What they all have in common is the next: SF: xx:xx PvP: time or text Country terrain table My suggestion is to standardize these t...
- Tue Jul 07, 2020 8:56 pm
- Forum: Ideas & Suggestions
- Topic: End age battles
- Replies: 1
- Views: 2654
End age battles
After age ends you can't see what battles happened between your last login and age end. You only see (if I remember right) that there WERE battles. Let's take now. I'm about to go to sleep. Age ends in 5 ticks from now. I am ranked 15 atm. When I wake up it can be rank something between rank 15 and ...
- Tue Jul 07, 2020 8:51 pm
- Forum: Ideas & Suggestions
- Topic: [Suggestions wanted] - Monetising TLK!
- Replies: 19
- Views: 47227
Re: [Suggestions wanted] - Monetising TLK!
In the old days of TLK/KnC there was advertisement for non dukes. What if you change that for advertisement WITH dukes? You 'pay' players with x days of duke for every day they have advertisement allowed on their account. This is a way to get companies interested in your site actually advertise on i...
- Thu Jul 02, 2020 10:12 am
- Forum: Announcements
- Topic: Neptune's Wrath - Thoughts and opinions
- Replies: 17
- Views: 15134
Re: Neptune's Wrath - Thoughts and opinions
Let me build a bit further on the idea of Balloon. While keeping in mind that Neptune can take but cannot hold. So Neptune can take cities and disband armies. Instead of sinking these cities they become 'Neptune' cities with a negative bonus of let's say -10. These cities can be bordered and taken a...