Page 1 of 1

[Age 354 + 355] New event game mode - Neptunes Wrath

Posted: Thu Jun 18, 2020 9:17 pm
by Nuvelle
Someone has angered the great god of water and earthquakes! The world is in grave danger. Can you face the wrath of Neptune and survive?

The rules are simple:
Every 2 ticks cities will sink into the sea and become unusable. Which cities will sink will be visible the tick before as blue cracks will appear on the surface as the sea rises to claim the region.

Early in the age this will not really impact game play and wheels, however after a few days areas will start showing up with only 1 way in and out. Running from your enemies will become harder and and pvp chances might increase. Wars will no longer be between 2 or 3 countries as the available areas will be so limited that you'll need to grab what you can.

Players in a collapsing city will be teleported to their capital as with regular kicks.
Being in your capital doesn't mean you are safe from Neptune either. Capitals are fair game. He'll kill nations if your last city is chosen.

With cities sinking chances are high territories will become disconnected. New sea routes will be created in those events. These will be shown as purple lines over the map.



*Please note: there is a known issue that standard sea routes will still show on the map even when they have been deactivated. Please ensure you plan your routes carefully when attacking or running! Use the "Bordering Cities" part of the map by clicking territories - this will always be accurate.

Re: [Age 354 + 355] New event game mode - Neptunes Wrath

Posted: Thu Jun 25, 2020 5:38 am
by Myth
Unit changes:

Chariot Archers: -3 hp, -2 str
Scorpions -5 hp, -7 ranged, -3 auth
Onagers: -10 ranged str, -4 auth
Praetorian Guards: -2 str