An issue has been raised where units & heroes are gaining too much XP compared to the commander.
I am not a fan of buffing commander XP (and therefore speeing up ranking), so a debuff to unit/hero XP looks to be the way to go.
Considering a straight -10% modifier to unit & hero XP across all battles. No change to commander XP.
Thoughts?
Unit/Hero XP debuff
Re: Unit/Hero XP debuff
I would agree on a unit decrease from SFs.
Units already get shit XP when ranking though without SFs.
Units already get shit XP when ranking though without SFs.
Re: Unit/Hero XP debuff
So tiralan posted this in an other thread
"Exp now has a base value, which get multiplied by the amount of rounds.
SFs and Pvps have an aditional modifier to it, which makes them worth more than a training run."
So depending on the current modifier for SFs you could tone it down a bit.
"Exp now has a base value, which get multiplied by the amount of rounds.
SFs and Pvps have an aditional modifier to it, which makes them worth more than a training run."
So depending on the current modifier for SFs you could tone it down a bit.
Re: Unit/Hero XP debuff
Also, been doing some ranking this age and have to agree that units get shit exp using normal training battles.
Been having hardcap issues in the mid blue ranks (std to vet T2 and vet to mst T2)
SFs do give a shit ton of exp though.
Been having hardcap issues in the mid blue ranks (std to vet T2 and vet to mst T2)
SFs do give a shit ton of exp though.
Re: Unit/Hero XP debuff
sfs xp = x3 last i heard. (x2 should be more than powerfull enough)Fiskerman wrote: ↑Fri Jul 17, 2020 11:42 pm So tiralan posted this in an other thread
"Exp now has a base value, which get multiplied by the amount of rounds.
SFs and Pvps have an aditional modifier to it, which makes them worth more than a training run."
So depending on the current modifier for SFs you could tone it down a bit.