Search found 30 matches
- Wed Nov 10, 2021 7:41 am
- Forum: Ideas & Suggestions
- Topic: (non) random joining
- Replies: 4
- Views: 4879
Re: (non) random joining
Stack ages only suck cos half the countries are stacks. Half do nothing and the other half are ready within half a day. If training to a ready state took less than 30 minutes then countries would be either ready in a few hours or able to turn shit around within a few hours. Just by getting players t...
- Sun Nov 07, 2021 10:25 am
- Forum: Questions and answers
- Topic: Trainer Skill
- Replies: 4
- Views: 7849
Re: Trainer Skill
Fat chance those numbers are right. You get about 1 to 1 com xp per unit xp with no trainer. Then 130% for trainer 10 on all. 158% in example. That's less than 65k at 40k com xp. At BEST. actual is an average amount of 60k unit xp. You will be new count before you get mst units. Nearly marq before n...
- Sun Nov 07, 2021 10:17 am
- Forum: Questions and answers
- Topic: Number of units
- Replies: 2
- Views: 4476
Re: Number of units
It shouldn't be rounded up. So it's a ref guide error. Possibly unit wage has changed and ref guide doesn't calculate, its just some text that's been input and not updated.
- Fri Nov 05, 2021 3:13 am
- Forum: America
- Topic: Feedback survey
- Replies: 2
- Views: 3572
Re: Feedback survey
Totes understand. I'm just stating I went over some very basic number differentials and with the issues some had at age start, and upon any start, 1 str would greatly fix the low end and even greater show the imbalance of the high end units. As it stands for t1, the op units are just balanced compar...
- Mon Nov 01, 2021 7:47 pm
- Forum: America
- Topic: Feedback survey
- Replies: 2
- Views: 3572
Feedback survey
Survey doesn't offer a lot of detail. If anyone has extra feedback put it here. So they can see detail better. Suggestion: +1 str to all t1 units. I already went over this, but its a core balance change that would put things in line better. There's more numbers I could point out needing change but r...
- Fri Oct 29, 2021 12:28 pm
- Forum: General discussion
- Topic: Age 400
- Replies: 6
- Views: 5801
Re: Age 400
oh yes. units needs lots of adjustments. very arty heavy all over the place tho.
- Wed Oct 27, 2021 10:30 pm
- Forum: America
- Topic: Deaths unexplained
- Replies: 7
- Views: 5391
Re: Deaths unexplained
2021-10-27 22:25:20 0 Marshal KingDinger 5.7%defeats Easy Edna Soldiers Tot Inj Dead Capt Soldiers Tot Inj Dead Capt Commanders 1- - - Commanders 1 - - - Heroes3 - - - Heroes 0 - - - Artillery0 - - - Artillery 12 8 - - Cavalry0 - - - Cavalry 2 2 - - Infantry 27 1 1 - Infantry15 9 1 3 Marshal KingD...
- Wed Oct 27, 2021 9:29 pm
- Forum: America
- Topic: Deaths unexplained
- Replies: 7
- Views: 5391
Re: Deaths unexplained
The training battles should be pure units. No pikes and no heavy arty and no ranged cav/inf.
It's so basic I don't know how it's gone on so long.
It's so basic I don't know how it's gone on so long.
- Wed Oct 27, 2021 8:55 am
- Forum: America
- Topic: Deaths unexplained
- Replies: 7
- Views: 5391
Re: Deaths unexplained
2021-10-27 18:46:16 0 Vice Marshal KingDinger 5.8%defeats Bounty Hunter Philip SoldiersTotInjDeadCaptSoldiersTotInjDeadCapt Commanders1------Commanders1------ Heroes3------Heroes0------ Artillery0------Artillery11 9--1 Cavalry0------Cavalry5 3 2-- Infantry37 2 1--Infantry13 12---- Vice Marshal King...
- Wed Oct 27, 2021 4:26 am
- Forum: TLK Lounge
- Topic: Thoughts about crypto currency?
- Replies: 5
- Views: 7677
Re: Thoughts about crypto currency?
This topic was talked about in 2011 a fair bit on tlk.... weird how there's no one touting millions from those investments. Guess no one took it up.
I myself lost 444 bitcoin 8 years ago. No not $444. 444 coins. Millions of dollars lost.
I myself lost 444 bitcoin 8 years ago. No not $444. 444 coins. Millions of dollars lost.
Re: Unit xp
150 trainer. 110 Commanders xp. 260 to 360 unit xp. 70 to 130 hero xp. 0 trainer. 109 commander xp. 103 to 122 unit xp. 78 to 147 hero xp. 75 trainer. 108 commander xp. 178 to 219 unit xp. 81 to 151 hero xp. So you literally need a minimum of 25 on all heroes just to get pre trainer boosting from ol...
Re: Unit xp
Things changed after the trainer change making it moot. I'm on 85 trainer since green and will need to rebuild at M if I really want full t3 at M. There's no way my units will make up the difference by then themselves. If you HAVE to get trainer just to keep basic cap levels...there's a problem. Age...
Re: T1 units
Here's a perfect example showing its str not hp that's the issue.
Meso unit, 92hp 6str 27 wage
Euro beduin 90 hp 10str 29 wage.
Now tell me what +5 hp would change for meso unit? Whereas +1 to +3 str would do so much more.
Meso unit, 92hp 6str 27 wage
Euro beduin 90 hp 10str 29 wage.
Now tell me what +5 hp would change for meso unit? Whereas +1 to +3 str would do so much more.
Re: Unit xp
Old trainer only benefit rankers for the reason I said are changed. With 1-8 deads it was needed to rebuild with 8. Now you can rebuild 1-3 with just buying at your tier and boost it back the little bit. But the main reason is the xp boost for all to get to proper caps. From testing on dev server yo...
Re: T1 units
Omfg wake up and see the 6-9 round battles in grey ranks with 1-3 inj units. I'm a theorycrafter and tester, I don't pull shit out of my ass. The numbers don't add up. The hp totals are fine.
This is legit feedback based on reality. Not the ramblings of some old fool who I'd only just learning math.
This is legit feedback based on reality. Not the ramblings of some old fool who I'd only just learning math.
- Tue Oct 26, 2021 8:46 pm
- Forum: America
- Topic: Deaths unexplained
- Replies: 7
- Views: 5391
Re: Deaths unexplained
Oh it's missing the fact he died in arty round. With 2 others healed. So he wasn't the only one inj but he took full hp
- Tue Oct 26, 2021 8:45 pm
- Forum: America
- Topic: Deaths unexplained
- Replies: 7
- Views: 5391
Re: Deaths unexplained
It's literally there.. apart from it being vet t2 meso unit, jaguar.
5 arty should never 1 hit 150 hp at green.
5 arty should never 1 hit 150 hp at green.
Re: T1 units
Nah bro. 1 str on all t1 wouldn't impact anything but early runs ending fights faster. More hp just makes the battle go longer. I dont think you understand the issue or how to solve it.
Re: Unit xp
I'm talking since the days of old trainer. New trainer seems to either do nothing or just not enough. Reset to old trainer. Why was it even changed? Rebuilding armies too strong? Well now no 3 life units, so you have to rebuild deads effectively. No softcap so don't need to build a ton of trainer ju...
- Tue Oct 26, 2021 8:35 am
- Forum: America
- Topic: Deaths unexplained
- Replies: 7
- Views: 5391
Deaths unexplained
2021-10-26 08:33:25 Aztec Major-General KingDinger 5.6% defeats no country Greg with a third leg 0% Soldiers Tot Inj Dead Capt Soldiers Tot Inj Dead Capt Commanders 1 -- -- -- Commanders 1 -- -- 1 Heroes 3 -- -- -- Heroes 0 -- -- -- Artillery 0 -- -- -- Artillery 5 4 -- 1 Cavalry 0 -- -- -- Cavalry ...
Re: T1 units
Give every unit across the board +1 str. From most of my calculations that will help immensely. And will easily show the op units faster. Tho I don't think anything needs to be nerfed. Literally buff 95% of units.
Unit xp
Is there something different with unit xp? Even with 25 25 20 of this new trainer I'm nowhere near keeping 2x commander xp on units. Which used to be the norm... easily breaking t3 by gen** or ltgen. I'm not even getting to MST at this point...
Bring back old trainer!
Bring back old trainer!
- Tue Oct 26, 2021 5:30 am
- Forum: General discussion
- Topic: Huns
- Replies: 7
- Views: 7404
Re: Huns
Aran, the idea sounds like our champa days. And the many training stack ages that followed. Overall Huns as a country suck for it. But I'm sure a different country could settle into it with the right terrain bonus and rankers. If you get into like a final 5 3v2 it could be possible to camp it but th...
- Tue Oct 26, 2021 5:27 am
- Forum: General discussion
- Topic: Hero System Overhaul - Room for feedback and thoughts
- Replies: 7
- Views: 8514
Re: Hero System Overhaul - Room for feedback and thoughts
Hero changes probably already in effect. Like the 1 participant to limit support rankers dominating... best idea possible there. But overall a change to heroes into a skill tree would be a great change too. Maybe with some sort of quest line system. Ie you can't get healing 5(50) without healing x a...
T1 units
I feel like all t1 units have too low str. With battles going long enough that there's at least 1 inj every battle for far too long. I was planning on doing a spreadsheet on all units just to check everything, but I'm away on holidays so can't right now. Anyone else feel like there's something wrong...