Search found 4 matches
- Wed Jul 29, 2020 5:53 pm
- Forum: Ideas & Suggestions
- Topic: [Suggestion] Semi-Automated Unit Training
- Replies: 7
- Views: 7301
Re: [Suggestion] Semi-Automated Unit Training
Less clicking is always good. Implement it all over the game (border training for ranking for example)
- Fri Apr 10, 2020 9:22 pm
- Forum: General discussion
- Topic: Create 2 playing modes in the same game in TLK: Play and Try & Pro mode.
- Replies: 6
- Views: 10215
Re: Create 2 playing modes in the same game in TLK: Play and Try & Pro mode.
Then the deadies start and with that the farming regardless of them being able to rebuy units. And here in lies the heart of our changes - whilst this is fun as the PVPer, being a new player on the receiving end of this? Drives people away from the game. Hence I suggest the play and try mode, so ne...
- Fri Apr 10, 2020 9:03 am
- Forum: General discussion
- Topic: Create 2 playing modes in the same game in TLK: Play and Try & Pro mode.
- Replies: 6
- Views: 10215
Re: Create 2 playing modes in the same game in TLK: Play and Try & Pro mode.
Thanks for your reply. In my suggestion I don't think of the difficulty of coding and such so I might suggest the impossible without realizing it ;) Hm, what about a mode in which you cant get pvpd (but cant pvp yourself either) + you cant get hurt in sfs/drops, but you cant lead sfs either. Ofcours...
- Thu Apr 09, 2020 2:20 pm
- Forum: General discussion
- Topic: Create 2 playing modes in the same game in TLK: Play and Try & Pro mode.
- Replies: 6
- Views: 10215
Create 2 playing modes in the same game in TLK: Play and Try & Pro mode.
Based on the idea already implemented on the existing safe mode Play and Try mode: • People play the game as it is in the Pro mode but have 0 impact to the game meaning: o They can rank but strength is taken out of country strength/maindrops/SF’s etc. o They can join SF’s but their strength will not...