pirate strategy

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pirate strategy

Postby HaiPeng » Sat Jan 30, 2010 3:19 am

I want to be a pirate, but I don't know what the job of a pirate is or how they train.
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Postby ImmortaLegend » Sat Jan 30, 2010 8:59 am

Pillage everything!!!
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Re: pirate strategy

Postby Fredo_Corleone » Sat Jan 30, 2010 12:56 pm

HaiPeng wrote:I want to be a pirate, but I don't know what the job of a pirate is or how they train.


http://www.king-and-country.com/faq.php?sel=14#149

# Can I play with the pirates?
As a duke or knight, you can be a pirate, but this is a lot harder than playing for a country, and you will miss some of the game features. Beginning players are advised to play for a normal country.

As a pirate:

* You can't have an army character, only navy
* You can attack every country, but everyone can also attack you
* You can't attack pirates, also not the non-player pirates.
* You can't become admiral
* You will be able to enter all harbours, but they are all foreign so you have to pay double for everything
* You can only build the following pirate ships, excluding the 38 gun frigate
* You can't buy good crew, can't buy marines and can't buy support crew (carpenters/sailmakers/surgeons)
* Your pvp points will be divided by 3, people attacking you get no pvp points and you don't get pvp points when defending.
* You start as a lieutenant rather than a midshipman
* Pirates can build a special ship in each continent: Xebecs in Europe, Galleys in Africa, War Junks in Asia and Clippers in America.
* You can get money from captured merchant ships by bringing them to their destination, but only 25% of the total revenue.

You can't join as a pirate if you are coming from a defeated country. You must start completely from the beginning to become a pirate.


Training goes mostly from capturing merchants.
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Postby HaiPeng » Sat Jan 30, 2010 6:31 pm

So I just try to sink any ships? sounds fun! 8)
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Postby Fredo_Corleone » Sat Jan 30, 2010 9:27 pm

HaiPeng wrote:So I just try to sink any ships? sounds fun! 8)


Thats kinda the idea indeed.
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Postby b24019 » Mon Feb 01, 2010 9:15 pm

best start with it at start of an age though, everyone sails with empty merchants then, so theres some easy targets.

u dont train as a normal naval officer does, since u dont have access to carpenters/sailmakers/surgeons, instead try to get as many rounds in pvp battles as u can.

hope this helps, good luck and leave my ships alone ;)
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Postby Booba » Mon Feb 01, 2010 9:50 pm

I still sail with empty merchants :P
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Postby zebedee » Mon Feb 01, 2010 10:39 pm

Don't go to sleep angry, stay up all night and plan your revenge!!
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Postby Booba » Tue Feb 02, 2010 6:11 am

lol :P

Btw I was wondering, does anyone give targets to bikkelplop for example, because one moment that guy is around San Jose for 2 hours and the suddenly he moves to Africa and kicks some asses over there
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Postby Pjetro1987 » Tue Feb 02, 2010 7:30 pm

Booba wrote:lol :P

Btw I was wondering, does anyone give targets to bikkelplop for example, because one moment that guy is around San Jose for 2 hours and the suddenly he moves to Africa and kicks some asses over there


When a pirate stays active in 1 area to long, people tend to know this and tend to be more carefull when entering that area.

So it's good for pirates to move away from an area and change his/her whereabouts.
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