[Age 86] Yey, full map again.

Talk about past ages of the medieval server of The Last Knights.

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Re: [Age 86] Yey, full map again.

Postby Georgius » Tue Jul 27, 2010 8:29 pm

I trained at .23 (or .53) when it happened.
So technically the unit was injured for 277 HP.

i don't get how you know it happened atleast 3 minutes after tick Anubiss....it's impossible for a Malay to get injured for 268 HP or higher as far as i know:S
..G..
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Re: [Age 86] Yey, full map again.

Postby Anubiss » Wed Jul 28, 2010 9:27 am

Here's some math ;D

My theory about healing is that healing happens 1HP/minute, and updates at .30 and .00

let's say that the unit was injured 267HP and had 0.84HP left. lol
it would take 9 ticks, IF you had trained before .03, because 9 tick injury = unit needs to heal 241-270HP.
But, if my theory about healing is correct, it will take an extra tick to heal if it happened after .03, because it will only heal a Max. of 26HP that tick. Thus leaving 1HP more to heal after the 9th tick, which takes another tick. = 10 ticks.

easy way to look at it:
(Before and at .03) => unit heals 267-270HP in 9 ticks.
(After .03) => unit heals 241-266HP in 9 ticks. = Needs one more tick to heal the last few HP.

Of course this is just a theory, but I think it's the only way to explain it :P
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Re: [Age 86] Yey, full map again.

Postby Sindarin » Wed Jul 28, 2010 4:23 pm

The line about "your" theory is right, or at least, that's a good enough way to simulate it.

To explain it further:
If a unit gets 267 damage at 0:04 it heals the following amounts and the following times.
tick 1 - 0:30 - 26 hp
tick 2 - 1:00 - 30 hp (56 total)
tick 3 - 1:30 - 30 hp (86 total)
tick 4 - 2:00 - 30 hp (116 total)
tick 5 - 2:30 - 30 hp (146 total)
tick 6 - 3:00 - 30 hp (176 total)
tick 7 - 3:30 - 30 hp (206 total)
tick 8 - 4:00 - 30 hp (236 total)
tick 9 - 4:30 - 30 hp (266 total)
tick 10 - 5:00 - 1 hp (267 total)

So after 10 ticks it got to heal up 267 HP.
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Re: [Age 86] Yey, full map again.

Postby Twisted » Wed Jul 28, 2010 6:06 pm

It's the same reason why units get injured longer if you train at the end of a tick than when you train at the start.
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Re: [Age 86] Yey, full map again.

Postby Serpico » Wed Jul 28, 2010 7:40 pm

i call it a conspiracy!
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Re: [Age 86] Yey, full map again.

Postby Georgius » Wed Jul 28, 2010 9:34 pm

That makes sense! Thanks Anubiss for trying to explain but I still didn't understand until Sindarin came up with the list :D
..G..
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Re: [Age 86] Yey, full map again.

Postby locket » Sat Jul 31, 2010 9:51 am

I woulda put something like sindarin did, however the conclusion would have been that it was magic rather than his clearly wrong answer.
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Re: [Age 86] Yey, full map again.

Postby deadlyaim » Sat Jul 31, 2010 1:47 pm

i call for the assasination of muffin
age history: too much credentials :p, too many times LD or HC of #1 country and somewhere in top 5 in ranking every age i used to try and play!

but does that mean anything :)? nope, none at all, all that counts was the fun I had with my friends :'(
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Re: [Age 86] Yey, full map again.

Postby Serpico » Sat Jul 31, 2010 2:13 pm

bring it, punk!

i'm in gory's capital, wherever that is ^^
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Re: [Age 86] Yey, full map again.

Postby afrodita » Mon Aug 02, 2010 7:28 am

auch

Marshal of the Army HavocKhanTakeLD lost to City of Tuodong
Soldiers Tot Inj Dead Capt Soldiers Tot Inj dead capt
Commanders 14 4 8 -- Commanders 74 -- -- --
Heroes 41 35 2 1 Heroes 185 -- -- --
Artillery 11 7 4 -- Artillery 231 -- -- --
Cavalry 148 75 70 1 Cavalry 952 -- -- --
Infantry 389 175 199 1 Infantry 1655 -- 2 --
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Re: [Age 86] Yey, full map again.

Postby Havoc_ » Mon Aug 02, 2010 9:36 am

yeah... :/ *cries*
This has to be one of the worst censor ever...
I apologised a lot to the commanders fallen in war.

I'm so sorry.

On a sidenote, we killed 2 units!
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Re: [Age 86] Yey, full map again.

Postby ImmortaLegend » Mon Aug 02, 2010 10:25 am

Nub
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Re: [Age 86] Yey, full map again.

Postby Anubiss » Tue Aug 03, 2010 4:31 am

mmm. I was too busy to use it, but I still had 14M gold and 11M trainer to spend :o
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Re: [Age 86] Yey, full map again.

Postby teu23 » Wed Aug 04, 2010 10:19 pm

i loled at that 2 units kill.
tribes ftw.
:D
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Re: [Age 86] Yey, full map again.

Postby Havoc_ » Fri Aug 06, 2010 7:16 am

It was my epicness that killed those 2 units...
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